New World Update 1.0.1 Patch Notes

The post New World Update 1.0.1 Patch Notes appeared first on Fextralife.

Amazon Game Studios has released patch notes for version 1.01 which go live once the maintenance is over for New World. The patch brings a number of fixes for AI performance, new fixes against AFK exploits and more.

New World Update 1.0.1 Patch Notes

The latest update 1.0.1 patch notes for New World which includes a number of fixes mainly focusing on character server transfer groundwork, War turret projectiles, AFK prevention to stop players from exploiting methods to stay logged in the game causing further queues and an update for world queues having a confirmation screen for when players attempt to leave queues for a world so they don’t accidentally leave without meaning to.

The patch also comes with a number fixes with a few focusing on AI such as Pastor Walsh spawning aggressively, also adjusting spawn rates for Bullrush Wash which will now spawn faster, Overseer Zana to respawn slower, and Master Zindt to elimate duplicated respawns. Other fixes include quests such as missing journal info and more.

Maintenance is now happening which started on October 6 at 3 am PT/6 am ET/10 am UTC/12 pm CEST and expected to last 4 hours.

You can check out the full patch notes below:

General

  • War:
    • Changed turret projectiles in War from physical projectiles to use hitscan detection. This should help performance in War, with fewer objects being spawned in the world.
  • AFK Prevention:
    • Added additional AFK prevention to ensure players cannot fool the existing system with simulated mouse movement.
    • Shortened the AFK warning message from 20mins to 15mins.
    • Shortened the AFK disconnect from 25mins to 20mins.
  • World Queue:
    • We added a confirmation screen when a player attempts to leave the queue for a world, asking the player to confirm if they’re intending to leave the queue.

Bug Fixes

  • General Fixes:
    • Fixed a rare issue causing the interact key to not properly function on various objects in the world.
    • Fixed an issue causing the barrel to not appear in “Pirate Stance” emote.
    • Fixed an issue where players did not receive coin as a reward from some activities.
    • Fixed a bug where interrupting the fast travel animation may cause the player’s character to become stuck inside of a house.
    • Fixed an issue in Territory Standing rewards where some localized text was missing.
    • Fixed an issue where players are asked to claim achievement titles multiple times after logging back into the game, despite already having claimed the rewards.
    • Fixed an issue causing leg animations to freeze.
    • Fixed game crashes related to the New World Twitch integrations.
    • Fixed a rare issue where players could enter state where they could not be hit by most attacks.
    • Fixed an issue where certain item containers could be looted infinitely.
    • Fixed an issue where the abandoning event notification could sometimes persist after the player abandoned the event.
  • AI Fixes:
    • Fixed an issue causing Pastor Walsh to spawn aggressively at the Walsham point of interest (POI).
    • Fixed an issue causing enemies to spawn slower than intended in the Bullrush Wash POI.
    • Fixed an issue causing Overseer Zane to respawn slower than intended in the “Something to Prove” quest.
    • Fixed an issue where Master Zindt could have duplicated respawns at the Kannan Tomb POI
  • Quest Fixes:
    • Added missing journal information about the recommended quest level for players attempting to unlock the second faction rank.
    • Fixed an issue where resetting the “Blessings of Earth” quest when you have gained any of the blessings will block progression in the Main Story Quest (MSQ).
    • Fixed an issue where the “Azoth Fulminate” quest will be unavailable to players if they first complete other Windsward quests.
    • Fixed an issue where completing the “Goodwill Squashing” quest prevents the player from obtaining the “Arruda Jam” quest.
    • Fixed an issue where the barkeep conversation state in First Light can enter a state where quests cannot be obtained from the barkeep.
    • Fixed an issue where completing the “Taste for Revenge” quest prevents the player from obtaining the “Predator, Prey” and “Great Expectations” quests.
    • Fixed an issue where completing the “Curse of Ebony Hawk” quest prevents the player from obtaining the “Bond’s Gambit” quest.
    • Fixed an issue where completing “The Expedition into Saircor” quest prevents the player from obtaining the “One Threat at a Time” quest.
    • Fixed an issue where completing the “Strength of the Earth” quest prevents the player from obtaining the “Fading Lights” and “Azure Tears” quests.
    • Fixed an issue where completing the “Twisted Metamorphosis” quest prevents the player from obtaining the “Blessings of the Fallen” quest.
    • Fixed an issue where completing the “Facets of Light and Darkness” quest prevents the player from obtaining the “Descent to Frosted Slumber” and “Transmuting Iron to Dust” quests.

New World is now available on PC via Steam.


If you’re looking for some New World guides, check out our latest in New World Leveling Guide: How To Level Up FAST As A Beginner. New to PVP? Check out our New World PvP Guide: Tips For Any Build, How To Win As A Beginner.

The post New World Update 1.0.1 Patch Notes appeared first on Fextralife.

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